Monster Slayers



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Vampire-hunter or vampire-slayer is an occupation in history and fiction which specializes in finding and destroying vampires, and sometimes other supernatural creatures. A vampire-hunter is usually described as having extensive knowledge of vampires and other monstrous or undead creatures, including their powers and weaknesses, and uses this knowledge to effectively combat them.

The Slayers path not only shows your class levels, but also how far you’ve progressed in the Dauntless experience and it’s how new players will unlock the core features of Dauntless (smithing, weapon classes, hunt types, etc.). Mastery progress will transfer over to the Slayer’s Path.

Vampire-hunters range in characterization in fiction from sages with more than average knowledge about the occult, to athletes with the skill and ability to confront vampires with traditional or holy weapons often including wooden stakes and holy water, to supernatural beings themselves who fight vampires with mystical powers. Many characterizations draw from the history and folklore of the Balkans.

A well known and influential archetypal vampire-hunter is Professor Abraham Van Helsing, a character in Bram Stoker's 1897 horror novel, Dracula, a foundational work in the genre.

In history[edit]

Professional or semi-professional vampire-hunters played some part in the vampire beliefs of the Balkans (especially in Bulgarian, Serbian, and Romani folk beliefs). In Bulgarian, the terms used to designate them included glog (lit. 'hawthorn', the species of wood used for the stake), vampirdzhiya, vampirar, dzhadazhiya, svetocher.[citation needed]

Monster

They were usually either born on Saturday (then called Sabbatarians,[1] Bulgarian sâbotnichav,[2] Greek sabbatianoí[1]) or the offspring of a vampire and a woman (typically his widow), called a dhampir in Romani or a vampirović in Serbian. It was also believed that someone born on a Saturday could see a vampire when it was otherwise invisible[1][2][3] (and sometimes other supernatural entities as well); similarly for the dhampir. In the case of the Sabbatarians, it was believed in some places that they needed to be fed meat from a sheep killed by a wolf (Bulgarian vâlkoedene); this would enable them not to fear the things that only they were able to see. In Croatian and Slovenian legends, the villages had their own vampire-hunters that were called kresniks, whose spirits were able to turn into animals at night to fight off the vampire or kudlak.

Some carried a kit that used mallet, stake, crucifix. If part of a church it included holy water, holy oil, etc. However the most important things it carried were items such as rope, crowbars, or even pistols.[2][4][5]

Monster Slayers

In fiction[edit]

The vampire-hunter has found new popularity in modern fiction and popular culture.

Monster Slayers Armor Games

Heroes

The most widely known example of a vampire-hunter is Abraham Van Helsing of the novel Dracula and in other works of fiction adapting or modifying that work. Other more recent figures include Buffy 'the Vampire Slayer' Summers from the television show and film of the same name. Buffy's spin-off series Angel is also focused on a vampire hunter, the titular star, Angel, a vampire himself, is often portrayed battling vampires. Vampire-hunters have also appeared in video games, such as Castlevania (occupation of the famed Belmont lineage), and The Elder Scrolls (with factions such as the Dawnguard).

As well as being knowledgeable about vampire lore, vampire-hunters in fiction are often armed with an eclectic mix of items and weapons which are designed to take maximum advantage of the monster's traditional weaknesses. These have included firearms with silverammunition, appropriate religious symbols, crossbows that fire all wood bolts and even waterguns filled with blessed holy water in the movies The Lost Boys and From Dusk Till Dawn.

The organizational strength of depicted vampire-hunters can vary wildly. Most hunter characters are in small groups working alone and in secret. By contrast, the Hellsing Organization in the animetelevision series, Hellsing is a British government paramilitary strike force with access to troops, heavy combat vehicles and weapons and even allied vampires.

While predominantly depicted as human, examples of other types of vampire-hunters also exist. Dhampiric figures, having a mix of human and vampire blood, are a popular form. Alucard from the Castlevania series,[6] and the eponymous hero of the Blade series of comic books, movies, television series, and anime, are both examples of dhampir vampire-hunters. Even rarer are vampire-hunters that are vampires themselves. Two examples of this type can be found in Morbius from Ultimate Spider-Man, and Zero Kiryuu in the manga and anime series Vampire Knight.

The image of the vampire-hunter is often a mysterious and dramatic avenging hero, an eccentricextremist, a mad scientist, or sometimes a mix of these. A hunter may be a heroic figure, a villain (from the perspective of the vampire), a lonesome avenger, or sometimes, although not usually, a bounty-hunter-style character, hunting vampires for profit. Vampire-hunters have also popularly been depicted as hunting various creatures such as werewolves, demons, and other forms of undead as well. Others have been depicted as mages and cyborgs. Vampire-hunters are often associated with and/or members of the clergy, holy orders, or other religious organizations which may be dedicated to fighting vampires, other demons, and other supernatural forces. Vampire hunting as a family tradition or birthright is a popular use of the archetype in fiction, such as the Belmont family from the Castlevania series. Some hunters devote their entire lives to the eradication of vampires, for others it is just a strange hobby. They can also sometimes be members of law enforcement or government agencies.

Of course with the job for human hunter, comes the risk of getting bitten and turned into vampires themselves. More often than not fellow hunters, usually do mercy killing to prevent them from becoming monsters, though in some fiction it may be possible for a hunter to purify and/or cure themselves (and/or others) of vampirism, especially if the person in question was recently turned into a vampire. Another common trope is hunters being forced to slay their loved ones and/or allies who have been turned into vampires. Alternatively, after becoming a vampire, sometimes hunters will continue to fight and hunt vampires using their newly acquired vampire powers/abilities (sometimes being hunted by their former allies and other human vampire-hunters). In addition to human hunters, dhampirs, and vampires that hunt other vampires, it is not uncommon for vampire-hunters to be other supernatural creatures such as werewolves or witches[citation needed]. Additionally, some human hunters may possess divine/holy powers, superhuman, and/or other supernatural abilities that they can use both to fight and protect themselves from vampires and other supernatural entities they hunt. Some hunters may even resort to using dark powers/weapons (usually dark magic and/or demonic in nature). Some human hunters may even be tempted to become vampires themselves in order to obtain their powers and immortality, either to continue hunting them, due to fear of their own mortality, and/or simply a lust for power.

References[edit]

Kongregate Monster Slayers

  1. ^ abcAbbott, George F. (1903). 'Macedonian Folklore'. Nature. 69 (1780): 221–222. Bibcode:1903Natur..69Q.125.. doi:10.1038/069125a0. S2CID3987217.. Cited in Summers, Montague (2008) [1929]. The Vampire: His Kith and Kin. Forgotten Books. p. 36. ISBN9781605065663.
  2. ^ abcДимитрова, Иваничка. 1983. Българска народна митология. Online article (Bulgarian)Archived 2016-03-08 at the Wayback Machine
  3. ^McClelland, Bruce A. (2006). Slayers and Their Vampires: A Cultural History of Killing the Dead. University of Michigan. pp. 62–79. ISBN978-0-472-06923-1.
  4. ^Маринов, Димитър. 1994 (first edition 1914) Народна вяра и религиозни обичаи. Online excerpt (Bulgarian)
  5. ^Петровић, Сретен. 2000. Основи демонологије. In: Систем српске митологије. Просвета, Ниш 2000. Online (Serbian)Archived 2009-03-31 at the Wayback Machine
  6. ^Gee, James Paul (2007). 'Pleasure, learning, video games, and life: The projective stance'. A New Literacies Sampler. 29. CiteSeerX10.1.1.128.3508. ISSN1523-9543.

Bibliography[edit]

  • McClelland, Bruce (2006). Slayers and their Vampires: A Cultural History of Killing the Dead. Ann Arbor, MI: University of Michigan Press. ISBN0472069233.
  • Perkowski, Jan (2006). Vampire Lore. Slavica.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Vampire_hunter&oldid=1000117373'
Monster slayers switchMonster Slayers

By Hajime Kanzaka and Rui Araizumi. Released in Japan by Fujimi Fantasia Bunko. Released in North America by J-Novel Club. Translated by Elizabeth Ellis.

Monster Slayers In Myth

The first three volumes of Slayers are filled with humor and wackiness, but they are also very, very dark, with the third one ending in the destruction of an entire city and everyone in it. It often feels like a fantasy version of Dirty Pair, with Lina and Gourry accidentally spreading chaos as they go from town to town. This volume, which introduces another one of our “regulars” (I use the word in quotes because everyone in the novels except Lina and Gourry tends to be mostly absent half the time.) also features a lot of dead bodies, and has Lina almost die at least three times, to the point where her waking up in a hospital bed is almost a running gag. Despite that… this feels like an attempt at a lighter, fluffier volume of Slayers. Sure, there’s assassination attempts on royalty, assassination attempts on Lina, betrayal, and lots of death… but any book with Prince Phil and Amelia in it is by definition lighter. Even if Amelia feels a bit odd at first.

Monster Slayers Nerdook

When this book was first published, both in Japan and North America, it had a much more serious cover, featuring Lina and Gourry. But J-NC has licensed the updated reissues, and they know what readers want, and so we get Amelia pointing at us for justice. As for the plot, Lina, Gourry and Sylphiel arrive in Saillune and are caught up in a royal struggle, as someone is trying to kill Prince Phil. Lina, who has met the prince before, is underwhelmed, but she and Gourry quickly agree to help him try to resolve things, despite the fact that his brother seemingly has a mage on his side who can do all sorts of lethal things to our heroine. But how many “sides” are there in this battle? And why would the villain be trying to kill Lina personally as well?

Monster Slayers Review

As stated, Amelia shows up here for the first time, and seems… surprisingly savvy and clever. Honestly, it feels like her characterization takes a step back as the book goes on, with the author realizing on the fly that she’s funnier when she’s goofier, hence the additional cries of justice and the pratfall towards the end. The book is funny, though sometimes it’s not as funny as it would like to be – the way Sylphiel is written out of the book is simply dumb, no two ways about it. I was also very impressed at the traps that are created for Lina in the book, with the endless corridor you can’t get out of (which Lina promptly does), the evil bug that nearly succeeds in annihilating Lina and puts her in the hospital, and an assassin that really, really wants to kill her. We do get some reasons as to why this is happening towards the end, but a lot of it is still vague, and no doubt will be examined in the next book.

Monster Slayers Switch Review

This book is very 1990s at times, and “ha ha, it’s funny because he’s not handsome!” is not the laff riot it’s meant to be, but this was a very solid Slayers, and introduces one of my favorite regulars, even if she’s not quite cooked characterization-wise. Next time we’ll meet another regular, a certain “priest”, and things should get even more chaotic.